SWARM is a VR first person shooter with grappling mechanics made by the great people at Greensky Games. They were going for an arcady, comic book style, cell shaded look. I had a blast from beginning to end making concepts for all the different facets of the game such as weapons and props, enemies and bosses, environments, game effects and UI, storyboarding.
Weapons and props
Environments
Game effects and UI
Storyboarding
Check out the finished game here!